Strauss Zelnick has explained what happened to the new BioShock and what's happened to Borderlands 4’s Switch 2 port.
Work on BioShock 4 has been quite difficult, and has led to Take-Two's CEO saying that much money and time were wasted on its ...
Strauss Zelnick, shares his thoughts on the long development cycle of Bioshock 4, expressing disappointment but confidence in ...
In an interview with Game File, Take-Two Interactive CEO Strauss Zelnick spoke about being "deeply disappointed" about how ...
Take-Two CEO Strauss Zelnick tells reporter Stephen Totilo in a new edition of his Game File newsletter that he's never ...
While progress on the next BioShock game is being made, Take-Two CEO Strauss Zelnick is as disappointed as fans by the lack ...
Take Two CEO Strauss Zelnick has revealed a surprising deep disappointment that they haven't been able to release a new ...
Take-Two CEO Strauss Zelnick is just as disappointed as the rest of us when it comes to the never-ending development of the ...
Two's CEO, Strauss Zelnick, expressed his disappointment with all the BioShock 4 delays, but he isn't surprised by them. The ...
TL;DR: Judas, Ken Levine's upcoming reactive shooter, features a dynamic, story-driven environment aboard the layered starship Mayflower. The protagonist's unique bond with machines shapes her ...
2K has announced that a new BioShock game is in development at Cloud Chamber, a newly-founded development studio based in San Francisco and Montreal. The game itself has not yet been titled, nor do we ...
Take-Two's CEO admits the company wasted time and money on creative dead ends during BioShock 4's troubled development. New ...