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The Java 1.0 event model GUI programming for what was then known simply as Java (rather than the Java platform) started life with a wacky containment model for event handling. Instead of simply ...
To solve these problems, Java embraced a new approach to exception handling. In Java, we combine objects that describe exceptions with a mechanism based on throwing and catching these objects.
When an exception occurs in your Java code, you can log it or you can rethrow it -- but don't do both. Here's why you must avoid that exception handling antipattern.
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