Driver-level frame interpolation represents a method of predicting additional frames to achieve smoother gameplay in titles that do not support advanced upscaling or engine-based frame generation.
Vineet Washington is a Tech/ Commerce Writer from Canada. He is a professional writer who is passionate about gaming and technology. With over 7 years of experience in content creation, 3 of which ...
Valve today introduced Motion Smoothing to SteamVR in beta. Similar to Oculus’ Asynchronous Spacewarp (ASW), the feature uses previous frames to synthesize new frames on the fly, allowing VR ...
TL;DR: AMD Fluid Motion Frames (AFMF) is a driver-based frame generation technology enhancing performance and smoothness in thousands of games. The upcoming AFMF 3 promises significant improvements in ...
The Part 1 of this series about digital camera design has shown how to do the basic calculations that interrelate pixel size, focal length, focal ratio, and spot size, and demonstrated how these ...
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