It’s no secret that Assassin’s Creed developer Ubisoft is interested in using generative AI in its games. The studio previously discussed a program dedicated to generating NPC barks, and has now ...
Researchers at Sony have created an artificial intelligence (AI) system capable of turning snippets of dialogue into fantasy “personas” that could be adapted for use as non-player characters in video ...
Pokemon games are renowned for brilliant lines of dialogue from NPCs, whether they're funny, a bit leftfield or surprisingly deep. Pokemon Legends: Z-A is no different and all kinds of different ...
LOS ANGELES (AP) — For decades, video games have relied on scripted, stilted interactions with non-player characters to help shepherd gamers in their journeys. But as artificial intelligence ...
Not only is AI-driven natural language processing a thing now, but you can even select from a number of different offerings, each optimized for different tasks. It took very little time for [Bloc] to ...
BioWare explains why Anthem's two-choice conversation system is quite condensed and how it can potentially affect gameplay and NPC relationships. In many ways Anthem aims to redefine BioWare games.