Epic has released the latest version of the Unreal Engine, version 4.23, which brings with it a brand new physics engine that should completely replace Nvidia's PhysX in UE-based games. The new Chaos ...
At CoRL, NVIDIA today announced that the open‑source Newton Physics Engine is now available in NVIDIA Isaac Lab, along with the open NVIDIA Isaac GR00T N1.6 reasoning vision language action model for ...
Nvidia has released an updated version of its PhysX SDK. Version 4.0 is now available to anyone interested and since it went open source recently, developers can implement this physics engine on GPUs ...
Nvidia's graphic cards have long been synonymous with high-end visuals and PC games. However, when I sat down with Nadeem Mohammed, product manager for for Nvidia's PhysX middleware, I learned that ...
When Bungie realized its homegrown physics system from Halo wouldn't be able to scale up the interactive object count or handle the advanced physical effects it wanted for Halo 2, its developers ...
Late last week, Intel announced the purchase of gaming development tools maker Havok, authors of the famous Havok physic engine used in a whole raft of top-shelf games like BioShock, Oblivion, ...
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