Learning the proper way to clean up hazardous materials after a car accident. Getting a primer on how to spray insulation properly. Practicing how to navigate workplace conflicts. These are all ...
Consumer spending on virtual reality content reached $844 million in 2023. The figure represents a 10% decline year-on-year, according to a new report from analytic firm Omdia. Omdia attributed the ...
Virtual reality courses have become more common, thanks to the development of new classroom applications for the software and the increased affordability of VR and augmented reality technology for ...
Virtual reality was supposed to transform entertainment. At least, that was the expectation roughly a decade ago with the arrival of the Oculus Rift, the first virtual reality (VR) headset that many ...
Apple Vision Pro may represent the latest in technological innovations from Apple, but it also acts as an excellent time machine for exploring VR and 3D content spanning back decades. Here are the ...
Note: This article is based on the VIP+ special report “Apple Vision Pro + Entertainment,” available only to subscribers. Video entertainment consumption could be among the most compelling consumer ...
HTC has declared its Viverse platform will be the YouTube for VR content, but while it doesn't support the Apple Vision Pro at the moment, users could one day turn to Viverse Worlds for new immersive ...
Brands are constantly seeking innovative ways to connect with their audiences. Today, virtual reality (VR) and augmented reality (AR) are no longer just futuristic concepts. They are powerful tools ...
Why Snap, Unity, Xreal, and Texas A&M University are among Fast Company’s Most Innovative Companies in augmented and virtual reality for 2025. Innovative organizations are finding ways to make ...
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