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Can somebody give me a basic rundown on how to do 2d (NOT 3d!) drawing using OpenGL, GTK, and C?<br><br>And we're talking basic here; a window, which draws some 2d stuff, maybe draws an image from ...
Ok guys, I am in a real bind here. I have a rather strict date on finishing this OpenGL app I started a while back. It is time for me to put some 3D character models in the game, but I have run ...
It improves upon REALbasic’s built-in SpriteSurface control (or ad hoc 2D solutions created with REALbasic’s Rb3D system) in several areas: graphics, collision detection, and animation.