News

Heart Machine recently sat down with Game Rant to discuss Hyper Light Breaker's more directed approach to procedural generation.
Procedural generation works by using an algorithm that is basically a set of rules for how content is created.
This tech is essentially a procedural generation plugin for the Unreal and Unity game engines which allows developers to interactively and visually create "detailed and expansive" 3D worlds.
Procedural generation has been in vogue recently, thanks to titles like Minecraft and Starfield, but few know it was also used in the earliest games.
If you're wondering if Starfield has procedural generation, here's everything we know about what that could look like in the upcoming RPG game.
Starfield will include 1,000 fully explorable planets.Todd Howard has now told IGN more about the game's approach to procedural generation, what it offers, and assured us that players can ignore ...
Star Atlas has teased the first look at its 'random story encounters' within the upcoming space metaverse. However, CEO Michael Wagner told CCN that procedural generation is crucial to achieving ...