Automated lip sync is not a new technology, but Disney Research, in tandem with a group of researchers at University of East Anglia (England), Caltech, and Carnegie Mellon University, have added a ...
Bad lip-syncing and facial animations stand out like a sore thumb and can turn any game into the butt of countless jokes. Games with smaller casts and the required resources can rely on facial motion ...
On September 13, 2016, the Federal Circuit issued a decision in McRO, Inc. v. Bandai Namco Games America, that provides a favorable decision applicants and patentees can cite in seeking to obtain and ...
NVIDIA has open-sourced Audio2Face, an AI-powered tool that generates realistic facial animations for 3D avatars based on audio, enabling developers to use Audio2Face and its underlying framework to ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results