This project demonstrates a procedural space generation system built in Godot Engine, focused on creating a seemingly infinite grid of stars. Each star can be interacted with to reveal the planets ...
Description: Full tutorial: ...
Abstract: Procedural texture generation enables the creation of more rich and detailed virtual environments without the help of an artist. However, finding a flexible generative model of real world ...
I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
Abstract: This paper introduces YamaS, a simulator integrating Unity3D Engine with Robotic Operating System for robot navigation research and aims to facilitate the development of both Deep ...